The Start:Suite – At Agile Data Solutions, I was the lead developer of Start:Collect and Start:Review, software for searching through, classifying, redacting, OCRing, and converting massive sets of electronic documents.
Schedule Splitter – This Windows desktop application splits an input PDF and emails the resulting files to user-specified clients.
Adventurous Reader – This extension of the Calibre E-Book Viewer divides non-linear e-books into sections and displays a network representation of them. I developed it as part of my master’s thesis.
WikiNatural – This web application I co-developed as part of my capstone undergraduate project displays Wikipedia pages in 3D.
WebGL and three.js Demos – This collection of 3D web applications I built for a couple classes as an undergraduate student explore procedural generation, rigging, and animation among other topics.
Cue Masher – I developed this digital desktop soundboard for theater productions with particularly complicated sound designs.
Shattered Soul – I’m one of the primary contributors to the technical demo of Team KAIZEN Game Studio’s 3D fighter Shattered Soul.
Burst! – Here’s another upcoming game by Team KAIZEN, a rhythm game similar to Guitar Hero where players explode fireworks to the beat of music. I’m currently the main developer of Burst! and its level creation tool, the Burst! Song Editor.