Burst! – I’m almost done adding new features to Burst!’s song editor to improve its usability. Once that’s done, I’ll polish it and bug test. Then, game designers can use it to map button presses to the beat of songs for the actual game. I’m hoping to finish this up by the end of the month. Next, I’ll work on Burst! itself.
The Twelfth Hour – I wrote like mad and finished a rough rewrite of Chapter 8 this week. I’m a bit surprised it came together so quickly. I started with no idea how I was going to fit all these scenes together or if they would even work, but miraculously, all the pieces fell into place. O.o Next week, I’m hoping to finish a rough rewrite of Chapter 9. It depends if I can continue this speedy pace. After all, I’m also starting this chapter with no idea what I’m doing. 😛 It’s also massive and bloated… Then, I go back to Chapter 8, make a plan, and start revising because rough rewrites for me either produce an excess of description or dialog with nothing else.
Critters – I finished editing the latest novel I took on from Critters. I think this is the first amateur novel I’ve read that had a satisfying ending. O.O It was great!
I thought it might be fun to look back at what I did this year. I didn’t even realize I released 17 YouTube videos. That’s probably more than double what my average has been throughout college. O.o In fact, “I did more than I thought I did” is a consistent theme throughout this list.
- Released 4 Software Products
- Released 17 YouTube Videos
- 6 Speech Therapy Videos
- 8 Improvised Incoherence Videos
- 3 Other
- Wrote 4 Extra Life Articles
- Critiqued 17 Pieces of Writing
- 3 Novels
- 12 Short Stories and Novel Openings
- 2 Other
- Submitted 2 Stories to Critters.org and/or MisCon’s Writer’s Workshop
- Completed 4 Video Games
- Star Stealing Prince (2/23/17)
- Final Fantasy XIII (2/28/17)
- Final Fantasy X (6/23/17)
- Final Fantasy XV (10/21/17)
- Read 16 Books
- Other (yes, I consider these accomplishments!)
- Logged 1921 hours on writing, software development, theater teching, video editing, and job hunting since April
- Moved to Spokane
- Opened a Twitter account
- Made a random Twitter friend
- Argued with strangers about Final Fantasy VII: Advent Children
- Talked to three publishers at Fan Nexus
- I still can’t believe I submitted The Twelfth Hour to MisCon’s Writer’s Workshop O.O
- Job hunted for software development jobs in new and scary places 😛
Writing – I finished revising Chapter 7 of the The Twelfth Hour and began making a plan for what to do with Chapter 8 and Chapter 9. Shit hits the fan in these chapters, and well, it hits a bit harder than I like. I also realized that midway through my previous draft, I’d begun rewriting part of Chapter 9 and never finished… so Chapter 9 kind of doesn’t even have a sensible series of events. Plus, a lot of things have changed over the course of this latest draft. Rather than coming up with a complete plan as I’ve done before I started revising previous chapters, I came up with a rough timeline of new and modified scenes that I wanted to happen instead and started a very rough rewrite. I’ll go back and figure out what scenes are necessary/working/problematic once I get a better feel for what exactly is happening and in what order. Also, I’m almost done editing the latest novel I took on from Critters, I’m helping my brother with a cover letter and resume, and I’m writing a cover letter and resume myself.
Programming – I’ve been putting some time into Burst!’s song editor for Team KAIZEN lately. The more tools I add to it, the more I feel like I’m building a video editor. O.o I also gave this website a facelift to make it easier to find things from the main menu. I removed some pages, added some pages, modified some pages, and reorganized some things.
Other – Merry Christmas and Happy New Year! I celebrated Christmas by helping my mom cook, writing, or doing nothing, which I will probably also do for New Year’s Eve and New Year’s Day. I uploaded the complete English dub of Elysium to YouTube as well, which took a surprisingly large amount of time and effort. I did it for you, Elysium!
The Twelfth Hour – I made it three-fourths of the way through revising Chapter 7 in the past two weeks. Also, I discovered a Twitter event called PitMad where authors post an elevator pitch of their ready-to-publish novel with #PitMad. Agents and publishers can browse these pitches and those that they Like are considered an invitation to send a formal query to them. This event is held about once every three months, and the next two occur in March and June next year. I’d like to participate in at least one of them and see what happens…
Shattered Soul – Besides that, I continued programming on Shattered Soul. I’m now in the middle of refactoring part of a system I wrote about five years ago. The new system is pretty awesome… but then again, I thought the old system was pretty awesome. Indeed, it did serve its purpose pretty well for getting the tech demo off the ground, but I didn’t think it was flexible enough. It needed a component design, not a hierarchy! 😀
Other – Christmas is coming. Can you tear yourself away from your work long enough to plan what presents you’re going to get anyone? I know I have a hell of time doing that. Also, everyone in my family hates stuff right now (because our house is full of fifteen years worth of crap we haven’t unpacked/burned). So I’ll be figuring that out next week. In other news, I’m editing another novel for someone. Thankfully, this novel isn’t as enraging as the last one I critiqued. It’s not free of problems, but it is, by far, the most entertaining and cohesive novel I’ve edited.
Shattered Soul – For the past couple weeks, I’ve mostly been working on Team KAIZEN’s 3D fighter, Shattered Soul. The president of Team KAIZEN, Josh Hughes, recently released a teaser of what I’m building, the game’s pitch demo. You can watch it here. The executable this gameplay footage came from is about two weeks old but way out of date at this point. I’ve since fixed and added many things, but it gets the idea across. Tomorrow I’ll be making a new executable for Josh to test before PSX.
The Twelfth Hour – I’m officially done revising Chapter 6 (for now). It was a bitch until the end. 😛 Since then, I’ve made a revision plan for Chapter 7 and finished editing on one of its major sections. This chapter isn’t such a mess, so I hope it doesn’t take as long.
Final Fantasy XV Article(s) – Writing on my Final Fantasy XV article slowed down because of my work on Shattered Soul, but it’s close to finished-rough-draft status. I hope to send it to the Extra Life editor soon… because there are so many things to say about this game. It’s like Kingsglaive. The more you dig into it, the worse it gets. For example, I started writing a blog about the West’s influence on Final Fantasy XV as part of my Unsolicited Comment series, but it ballooned into a full-fledged article. O.o That’s part of the reason why I haven’t posted anything except updates for the past few weeks. Anyway, it’s a little too political to be Extra Life material, but I’ll polish it at some point and post it here.
The Lightbringer – Yeah, I finished The Lightbringer! I’ll say it again if I want to!
Development – Priorities shifted yet again. Last week, I started my latest project for Team KAIZEN. For the next month, before PlayStation Experience (PSX) in December, I will be polishing their 3D fighter Shattered Soul to a pitch-ready demo in the event someone important at PSX would like to play it. 😉
Writing – I’ve subjected myself to a ton of reviews and analyses, I’ve watched game footage and cutscenes repeatedly, and my Final Fantasy XV analysis is coming along. If I’m going to beat a dead horse, I’m at least going to say something that’s constructive and enlightening that no one has said before. Also, Chapter 6 of The Twelfth Hour should be done today! FINALLY!
Video Editing – First of all, where’s the Final Fantasy XV music video I made for Extra Life? It’s basically done after spending about twenty hours on it over Saturday and Sunday. @.@ I just need to polish the timing, add some video effects, and tack on the credits, which I’m hoping to do tomorrow or Wednesday. I think I unexpectedly remade The Omen trailer with game footage. O.o I also spent a few hours last week throwing together Noctis Screams over Ardyn because it needed to exist immediately.
Software Development – FirstGroup America asked me to add some new features and build a console version of the PDF splitter application I built for them two weeks ago, which is partly why I’ve been so damn busy. I finished that up last week.
Writing – Apparently, it’s national novel writing month or something like that. Alas, writing on The Twelfth Hour continues at a slow pace. I’m about halfway through Chapter 6. Hopefully, I’ll have more time now that most of the projects that were consuming it all are wrapping up. I started working on a Final Fantasy XV article that will probably still drain my time, but I can’t really help that. In case you haven’t guessed, Final Fantasy XV, with all its glory and horribleness, is my latest craze. O.O