Writing – Despite traveling this weekend, I managed to finish revising chapter 3 of my novel as I planned. Huzzah! Chapter 4 I hope to finish in a week or so. It’s shorter and doesn’t have as many problems. After that, I’ll be in the messy center. >_< I also worked a little on the Speech Therapy script for Foodfight! vs Elysium and finished editing a novel for someone through Critters, ending about a six-week-long project.
RPS Wars – I have RPS Wars’ basic playing field, characters, and game mechanics setup in Unity. Rock, paper, and scissor army members are randomly placed on the playing field at the start of the game, the soldiers move randomly, and on collision, they disappear/die based on the rules of Rock Paper Scissors. The user can also select soldiers and order them to attack other soldiers. I still need to come up with camera controls, a HUD, and Pause and Start menus before I delve into its more advanced artificial intelligence aspects, but it’s coming along fast for spending less than eight hours on it.
Programming Project – I got hired by the co-founder of the company I used to work for to develop a small PDF splitting application for the company he works for. I’ll be focusing on that for a couple weeks, which means Speech Therapy and RPS Wars at least will be placed on hold temporarily. Work on The Twelfth Hour will continue as planned. I’m finishing it no matter what!
Programming – I finished fixing the code that controls the camera and control scheme in Team KAIZEN’s 3D fighter game Shattered Soul! Perhaps Josh will post a new video soon to show off the latest version, but until then, rest assured the camera no longer snaps and spins around, and the control inversion matches the side of the screen the player is on. While I’m waiting for more work to do, I decided to resurrect my artificial intelligence simulation/RTS game RPS Wars to get more practice with the Unity game engine. Soon you won’t have to have a Linux Red Hat Server to play it!
Writing – I made it 2/3 of the way through Chapter 3 of The Twelfth Hour this week. I have a fairly large section to rewrite though, so no guarantee I’ll get to the end of the chapter by the end of next week yet. I’ve also begun writing scripts for new episodes of Speech Therapy where I’ll compare one of my favorite terrible CGI movies Elysium to Foodfight!. Which film is worse? You’ll soon find out.
Other – I reorganized the website’s menu slightly. The link to the page with all my CGI movie analyses, one of the main things I do these days, seemed buried in one too many menus. So now it has its own tab for all to see!
My Eliza – I spent most of this week editing my short story, My Eliza. This included generating what’s going on in the background of the protagonist’s story and the setting. It officially takes place in an alternate United States where the U.S. government collapsed and has been replaced with small experimental governments and anarchy. Apparently, it was necessary to sprinkle some Stefan Molyneux philosophy into the somewhat mundane topic of a job interview gone wrong. I actually really like the extra layer of strange it adds. People said they wanted to know the setting, so I gave them a hell of a setting. I just hope it doesn’t overpower the story.
The Twelfth Hour – I made it to chapter three of twelve in the rewrite process of my novel. I’m hoping to finish this next chapter within two weeks, but it has some rough sections and I have a family reunion next weekend, so we’ll see. I’m thinking about sending chapter one through Critters as well. I have a feeling that this is the type of book that some people will love but most will absolutely hate because I do so many unconventional things in it (switching between first- and third-person, switching between past- and present-tense, redacting character names, mixing alien, ghost, and monster tropes, featuring an angsty protagonist, making heavy use of unreliable narrators, etc.), but if the feedback is anything like what I received for My Eliza, it will still be interesting to see.
Shattered Soul – I got the control scheme mostly working on Team KAIZEN’s 3D fighter. Vector math is a pain though, so it’s not perfect yet. It is, however, much more awesome than it was.
Kingsglaive vs Advent Children – I spent the majority of the week video editing the latest episode of Speech Therapy. This video officially marks the end of my Kingsglaive and Advent Children craze. I’ll probably continue my futile harassment people on YouTube and Final Fantasy forums, but that’s all I have planned for reviews at the moment. If one thing has become clear, I don’t think it’s possible to convince Final Fantasy VII fans determined to hate Advent Children that it is good. Square Enix is composed of malicious capitalists that give people what they want and/or destroy their own worlds in exchange for money regardless of the apparent quality or effort they put into what they produce. I suppose you can’t make anyone change their mind about anything though. That’s true of everything from politics to Star Wars sequels. O.o Anyway, if something else doesn’t distract me first, Foodfight!, Elysium, and Resident Evil: Degeneration are next!
Writing – When I wasn’t video editing like mad, I was writing something. I’m reviewing a novel for someone through Critters, which involves writing my many opinionated thoughts, and working on The Twelfth Hour. I’m thinking about giving My Eliza and The Twelfth Hour a little more attention next week and next month.
Shattered Soul – I’ve taken somewhat of a hiatus from programming since moving due to craziness, distraction, and stuff everywhere, but I’m hoping to get back into it. This week, I worked on the control and camera movement scheme for Team KAIZEN’s 3D fighter Shattered Soul demo. Next week, if I’m some combination of lucky, determined, or talented, I’ll come up with something that works a bit better.
Final Fantasy VII: Advent Children – This week, I posted a thread “What does Advent Children mean to you?” on a couple Final Fantasy forums. I received quite a few responses on the Eyes on Final Fantasy forum so far. You can find the thread here. It’s amazing how many reasons people come up with to hate this movie for nothing that’s in the movie itself. I thought I knew them all by the time I released What’s Beneath the Fan Service, but no. People hate this movie because Sephiroth coming back to life didn’t make sense based on things that happened in the game (others argue, however, that Sephiroth coming back to life makes perfect sense based on things that happened in the game), every Final Fantasy-related game/thing after Final Fantasy X-2 is garbage, the movie doesn’t have a complete story because On the Way to a Smile exists, and it’s impossible to understand this film in any sense unless you read the novella. Yes, this week I learned that Case of Denzel and Case of Tifa released in 2005 alongside the original film. That doesn’t make Denzel’s backstory anymore relevant to Advent Children’s story, much as Advent Children Complete would like us to believe otherwise, but it changes things slightly… It shows that the Final Fantasy VII franchise did a hell of a lot better creating standalone, FFVII-related stories in multiple media than those in Final Fantasy XV franchise. I don’t know what happens in half of FFVII’s media, don’t need to know, and, indeed, didn’t even know that some of them existed!
My Eliza – The other major thing I spent this week doing was reviewing feedback on my short story from Critters.org. Opinions continued being wildly disparate and contradictory, but eventually, it reached a consensus. Most critters agree that there’s a problem with the ending, which I can totally see. I made it slightly too silly, but I can fix that. The rest of the feedback looks like I can take what I like and leave the rest. I wonder if people were so split about it because they couldn’t see that most of its problems stemmed from the ending?
Other – I didn’t do much else besides write on The Twelfth Hour because I made a trip to Montana to visit friends on the weekend and stayed a day longer than expected. I wanted to get started on editing Speech Therapy this week, but that’ll have to be next week now. What can I say? The Final Fantasy forums are really entertaining!
Improvised Incoherence – This week, I released two episodes of Improvised Incoherence. For a moment, I wasn’t sure if I was going to get them out this week because I got addicted to Final Fantasy XV on Friday. Fortunately, on Saturday, I said to myself, “Nah, I got this.” Then, I video edited for a day and a half. Now I can be addicted to FFXV… Well, not really. Next week, I need to video edit Speech Therapy.
Final Fantasy – Yes, Final Fantasy XV arrived this week! I’m still getting used to the setting. Part of me wants to say, “Get all these white people out of my JRPG!” but then, I wonder how many characters in any Final Fantasy are overtly Japanese. Why does the apparent mix of races suddenly bother me so much in FFXV? Is it the English voice acting with all the stereotypical accents? Is it the art style? Is it the attention to photorealism? Is it that Noctis looks so Japanese compared to everyone else, including his own father? Maybe. Why didn’t I have this problem with Final Fantasy XIII? I’m still trying to figure out who Noctis is as well, but I’m not very far into the game. Perhaps I’ll figure out what’s going on with more time. I will admit that it is fun, especially considering that it’s messing with my productivity. I also continued harassing YouTubers about Advent Children and found some Final Fantasy forums I want to poke around in next week.
My Eliza – This week, my short story My Eliza went through Critters.org. The response so far has been… interesting. Reviewers are about split half and half as to whether they related to the protagonist. They are also split half and half as to whether they liked the characters’ Russian accents written out. Most had some comment about wanting more details about the setting. Half of that I can understand and fix, but the other half is due to me classifying this story as science fiction, which it isn’t. I don’t know what it is really. A comedy for introverts? Besides that, reviewers tended to criticize different things from one another, which could mean that nothing is wrong with the story, something’s wrong but no one can identify what, or everything’s wrong. I’ll definitely be changing some things, but perhaps I’ve written an enigma that readers will either love or hate. O.o
I made two episodes of Improvised Incoherence this month since, between all the chaos of moving to Spokane, I didn’t make an episode last month. The theme is my new living space.