xPhobia Main Menu
xPhobia’s main menu, designed by RT.

xPhobia is a top-down RPG for Windows 7 developed in XNA. The game features a lone hero, who has traveled to a surreal tower to defeat an evil god that has tormented him throughout his life. Each level of the tower is themed around a phobia the hero has. Between each level, players explore the hero’s past and make a choice that determines the fear the hero gains and the content of the next level.

My work on this game includes outlining the characters and storyline, designing levels, designing and implementing many of the game’s menus, and creating the tiles that make up the environments in the game.

xPhobia Graveyard Tileset
A demonstration of the game’s graveyard tileset.
xPhobia Level Select
xPhobia’s Level Select menu.

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